<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Narra&#039;s Gambit - The Untold Trial Devlog - itch.io</title><link>https://nerdwellrounded.itch.io/narras-gambit</link><description>A fantasy roguelite RPG that delivers a 30 day fantasy campaign in 60 minutes.</description><item><guid>https://nerdwellrounded.itch.io/narras-gambit/devlog/1558645/the-beginning-of-the-end</guid><title>The Beginning of the End</title><link>https://nerdwellrounded.itch.io/narras-gambit/devlog/1558645/the-beginning-of-the-end</link><pubDate>Fri, 19 Jun 2026 19:54:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I said in the last post that I would try to manage an update at least every month, but we&#039;re going to start strong and see if we can just set the habit of something every other week-ish. The crew got...</p>]]></description></item><item><guid>https://nerdwellrounded.itch.io/narras-gambit/devlog/1528529/rainfall-refactors-and-resistance-values</guid><title>Rainfall, Refactors and Resistance Values</title><link>https://nerdwellrounded.itch.io/narras-gambit/devlog/1528529/rainfall-refactors-and-resistance-values</link><pubDate>Fri, 19 Jun 2026 18:52:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The title doesn&#039;t give too much detail, but I like the way it sounds. This post is going to catch us up through May 2026, and we&#039;ll try to put something like this up every three months or so going for...</p>]]></description></item><item><guid>https://nerdwellrounded.itch.io/narras-gambit/devlog/1528518/lights-camera-action</guid><title>Lights, Camera, Action</title><link>https://nerdwellrounded.itch.io/narras-gambit/devlog/1528518/lights-camera-action</link><pubDate>Fri, 19 Jun 2026 18:51:55 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3Nzc3NTAxLnBuZw==/400x224%23c/ca9JNR.png"/><p>By the end of 2024, Narra&#039;s Gambit had reached an interesting point in development. The systems were finally stable enough that we could stop constantly asking whether something could work and start a...</p>]]></description></item><item><guid>https://nerdwellrounded.itch.io/narras-gambit/devlog/1489885/rebuilding-the-machine-while-its-still-running</guid><title>Rebuilding the Machine While It&#039;s Still Running</title><link>https://nerdwellrounded.itch.io/narras-gambit/devlog/1489885/rebuilding-the-machine-while-its-still-running</link><pubDate>Fri, 19 Jun 2026 18:51:34 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3Nzc3Mjc2LnBuZw==/400x224%23c/aheGit.png"/><p>The systems had been improved by the first half of 2024, so it was time to continue our cycle and spend some time on our world. Not to say that was without some systems, as the URP became a new toy th...</p>]]></description></item><item><guid>https://nerdwellrounded.itch.io/narras-gambit/devlog/1488803/from-systems-to-synergy-combat-maps-and-meaningful-choices</guid><title>From Systems to Synergy: Combat, Maps and Meaningful Choices</title><link>https://nerdwellrounded.itch.io/narras-gambit/devlog/1488803/from-systems-to-synergy-combat-maps-and-meaningful-choices</link><pubDate>Fri, 19 Jun 2026 18:51:24 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3Nzc3MTQ4LnBuZw==/400x224%23c/McNqxV.png"/><p>With a little bit more of a world to live in, our focus shifted back to the game. Our first big change was to go into our combat system and update it where we felt we&#039;d learned. This was probably the...</p>]]></description></item><item><guid>https://nerdwellrounded.itch.io/narras-gambit/devlog/1454274/forging-foundations</guid><title>Forging Foundations</title><link>https://nerdwellrounded.itch.io/narras-gambit/devlog/1454274/forging-foundations</link><pubDate>Fri, 19 Jun 2026 18:51:09 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3Nzc2NDcxLnBuZw==/400x224%23c/KcZ8ob.png"/><p>By mid-2023 we had a combat loop for Narra&#039;s Gambit, but not much else. It was eerily quiet and there was nowhere for these characters to live. In June we implemented our first iteration of Narrative...</p>]]></description></item><item><guid>https://nerdwellrounded.itch.io/narras-gambit/devlog/1412296/introducing-narras-gambit-the-untold-trial</guid><title>Introducing Narra&#039;s Gambit: The Untold Trial</title><link>https://nerdwellrounded.itch.io/narras-gambit/devlog/1412296/introducing-narras-gambit-the-untold-trial</link><pubDate>Fri, 19 Jun 2026 18:50:51 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3Nzc2MDc1LnBuZw==/400x224%23c/1Z%2BGnx.png"/><p>I&#039;m Peter, one of the developers behind Narra&#039;s Gambit. I&#039;m writing here to introduce the game, the people making it, and the road we&#039;re currently on. The first creative project that started building...</p>]]></description></item></channel></rss>